Two Months from Launch - and the World Stood Still
The team has been impacted by Covid-19 after the country came to a halt. People are in different places balancing school, work and home...
The team has been impacted by Covid-19 after the country came to a halt. People are in different places balancing school, work and home...
This semester I was tasked with making a program on a non-PC console. This was to create a portfolio piece that expands upon the typical...
Hello again and welcome to Game Engine Development II! This time my classmates and I looked at the Godot Source Code to see how it works....
Hello everyone and welcome to a new edition of the blog. This semester will be about an exciting new game engine development coming...
For this last blog post I'm going to talk about some a bit unconventional, which is team dynamic. Specifically, team dynamic at 3 am,...
This week was set out to be the "release" week, which meant patching the game all together, cleaning it up, and shipping it out. Since we...
This weekend my team went to RPI's very own Gamefest to present our game, Gaze of the Abyss. While 7 people were slated to go, only 3 of...